PAY YOUR CRIMES is a game where you need to control a mafia boss 

Core Mecanics (IMPORTANT)

  • SAVE THE MONEY you've earned by pressing CASH OUT (To cash out the dealer has to be on TOP of the RED SQUARES)
  • Control the direction of the dealer by CLICKING NEXT to the dealer
  • DRAG and PLACE the dealer on the GRID
  • ESCAPE the scene by pressing ESCAPE (To escape the dealer has to be on TOP of the RED SQUARES)


Buy dealers
Sell merch to people
Avoid Cops
Earn a lot of money.


This game is for the brackeys game jam. The theme is Nothing can go wrong, and the idea is that with the randomness and the difficulty of the game some things can go really wrong and you loose all your wealth, at the same time the police is on your steps finding every location where have you been, bribe them to maintain yourself alive!

Comments

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(+1)

Nice game, keep it up. Would like to suggest some improvements:

  • Difficult to move the player the way I want. Sometimes he just turns by himself (or maybe its normal?). Maybe make it better like if I click on a person, then it automatically starts moving in that direction (and overrides his default behavior until he reaches that person?).
  • He is too slow, impatient people will not like it, maybe increase his initial speed.

Hello, thank you for your feedback :)

  • The movement is grid based, this is reworkable and I could change the player behavior, the idea is that the dealers move automatically even after a direction change, but I can make the characters move more time so I give more control to the player.


  • I'm thinking about changing the size of the grid, make it cover more of the screen so the movement feels faster, because with the upgrades the characters will eventually move a lot more faster.

Tell me what you think about this future upgrades or you think is better to just straight up make them faster.
Because I'm on a Jam I'll make those changes later.
(+1)

I would recommend, you save this version on a version control system like Git and then experiment with the ideas you suggested. For me, more control to the player and making it a bit faster would look good. But, better you experiment and also take feedback from more players on that. Something like "Compare version 1 and version 2". Keep it up :-)